Gris: A Beautiful Videogame
I've
always loved videogames since I was a kid, and now with this pandemic I've had
the chance to play a lot of games that I haven't been able to play before this.
Today I want to write about Gris, an independent plataform game made by Nomada
Studio, a spanish game studio, and was released in december 2018.
The
game follows a Young girl who have come to lose the colours in her life, so she
begins a journey to get them back. It’s a game full of simbolism, you follow
this girl strugglin to find her colours again so it’s really emotional when her
journey ends.
The
simbolism of this game goes hand in hand with the gorgeous visual style, that
it’s really “ilustrated”, by the artist Conrad Roset, that goes really well
with the soundtrack compositions made by Berlinist. These to component are
really beautifuly made, and makes the game resonate with the player even more.
The
only downside, but not really, it’s the play time, it’s a short game that last
between 2 to 4 hour, but even it’s short time I wouldn’t say that it feels like
needs more that it has, I would even say that get to play this game fully in
2-4 hours make an even larger impact, because there is no need to pause the
stoy, you can follow it from start to finish in one sitting, experiencing the
emotions in a really fluid way.



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